Android runs on a variety of devices that offer different screen sizes and densities. For applications, the Android system provides a consistent development environment across devices and handles most of the work to adjust each application's user interface to the screen on which it is displayed.

Android User Interface - Mobile Application Development Technology

In this “Android User Interface - Mobile Application Development Technology” you will learn about following topics:

  1. Introduction to Multiple Screen Size and Orientation Interfaces
  2. How to Support Multiple Screens?
  3. User Interface Classes
  4. Attaching Layouts to Java Code
  5. Attaching Listeners to the Widgets
  6. Basic Widgets
  7. Unit Measurement in Android
  8. Android Layout
  9. Types of Android Layouts
  10. Android Resources
  11. Directory and Resources Type
  12. Android Style
  13. Android Third Party UI/UX libraries
  14. Some 3rd Party UI/UX Libraries




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BCA 8th Semester Android (Mobile Application Development Technology) Notes Pdf:

  1. Unit I: Introduction To Mobile OSes - Mobile Application Development Technology
  2. Unit II: Java Architecture and OOPs - Mobile Application Development Technology
  3. Unit III: Android Classes and Basics - Mobile Application Development Technology
  4. Unit V: Advance Topics - Mobile Application Development Technology
  5. Unit VI: Graphics and Multimedia - Mobile Application Development Technology
  6. Unit VII: Packagin and Monetizing - Mobile Application Development Technology