The Line drawing algorithm is a graphical algorithm that is used to represent the line segment on discrete graphical media, i.e., printer and pixel-based media. A line contains two points. The point is an important element of a line.

2D Graphics Algorithm – Computer Graphics and Multimedia Technology

In this “2D Graphics Algorithm – Computer Graphics and Multimedia Technology” you will learn about the following topics:

  1. Pixel or Pel
  2. Line Drawing Algorithm in Computer Graphics
  3. Properties of a Line Drawing Algorithm
  4. Equation of the Straight Line
  5. Algorithms of Line Drawing
  6. DDA (Digital Differential Analyzer) Line Drawing Algorithm
  7. Algorithm of Digital Differential Analyzer (DDA) Line Drawing
  8. Example of DDA (Digital Differential Analyzer) Line Drawing Algorithm
  9. Advantages of Digital Differential Analyzer
  10. Disadvantages of Digital Differential Analyzer
  11. Bresenham’s Line Drawing Algorithm
  12. Algorithm of Bresenham’s Line Drawing Algorithm
  13. Example of Bresenham’s Line Drawing Algorithm
  14. Advantages of Bresenham’s Line Drawing Algorithm
  15. Disadvantages of Bresenham’s Line Drawing Algorithm
  16. Algorithms Used In Circle Drawing
  17. Bresenham’s Circle Drawing Algorithm
  18. Algorithm of Bresenham’s Circle Drawing
  19. Example of Bresenham’s Circle Drawing Algorithm
  20. Advantages of Bresenham’s Circle Drawing Algorithm
  21. Disadvantages of Bresenham’s Circle Drawing Algorithm
  22. Mid-point Circle Drawing Algorithm
  23. Algorithm of Midpoint Circle Drawing
  24. Example of Mid-point Circle Drawing Algorithm
  25. Advantages of Midpoint Circle Drawing Algorithm
  26. Disadvantages of Midpoint Circle Drawing Algorithm




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BCA 4th Semester Computer Graphics and Multimedia Technology Notes Pdf:

  1. Unit I: Introduction To Computer Graphics and Basic Concept of Drawing Computer Graphics - Computer Graphics and Multimedia Technology
  2. Unit II: Overview of Graphics System - Computer Graphics and Multimedia Technology
  3. Unit IV: 2D Graphics Transformation and Viewing - Computer Graphics and Multimedia Technology
  4. Unit V: 3D Graphics - Computer Graphics and Multimedia Technology
  5. Unit VI: Illumination and Rendering - Computer Graphics and Multimedia Technology
  6. Unit VII: Introduction To Multimedia - Computer Graphics and Multimedia Technology
  7. Unit VIII: Media Software - Computer Graphics and Multimedia Technology
  8. Unit IX: Multimedia Building Blocks - Computer Graphics and Multimedia Technology